header green line bottom border

Exclusively online


Cat Tracker- Personality Study

Many people say that their cats have distinct personalities. Thanks to research done by a group from both the U.S. and the U.K. a personality questionnaire for cats was developed by using information from other animals and a collection of 52 different traits. We've adapted this survey and are using it to gain a better understanding of personality in cats everywhere. You can help us learn more about why cats do the things they do!




Dark Skies ISS

Right now there are around 1.800.000 images at the Johnson Space Center database (The Gateway of the Astronauts). Around 1.200.000 images were taken aboard the ISS (date 20/02/2014). However the number of the classified images is much smaller and there is no archive of georeferenced images. There is a project to classify the day time images (Image detective). But, the techniques that are used in this project are not useful for the classification of night time images. The reason is that the patterns on Earth are not the same during the day and night. This is why another technique is needed to classify these night time images.

Our main objective is to study the light pollution that came from the cities. We want to stop the waste of energy and the destruction of the mighty ecosystem.

Your collaboration it is really important because algorithms cannot distinguis between stars, cities, and other objects (i.e. moon). Thus, we need your help to assess the light pollution in our world!




GRB cosmology project

The project aims to provide a complete catalog of all the information of the jet opening angles for Gamma Ray Bursts computed or inferred in literature so far.
Gamma Ray Bursts are the most explosive phenomenon in the Universe and they are among the farthest objects ever observed.
Thus, being so luminous can be seen at very large distances. The main goal of the project would be to use them as standard candles, objects whose luminosity is known or can be derived through already known relations.
The problem is that GRBs are far from being standard candles, since their luminosity span in a very wide range and the modern challenge is to understand if they can be used as standard candles the same way the supernovae Ia has been used. GRB correlations can be used in order to achieve this goal. However, the large scatter in correlations have prevented from obtaining yet standard candles. Great efforts have been made recently with the discovery of a 3D correlation http://arxiv.org/abs/1604.06840.
The question is whether the jet opening angle can be a key relevant parameter in obtaining tighter correlations. The jet angles in order to be measured need to be observed in several wavelengths at the same time. This is a problematic task, thus the need of a collection of a complete catalog can be of great use for the GRB community. Observations suggest significant variation in the jet angle from between 2 and 20 degrees, but studies have been carried out that states that low luminous GRBs have opening angles wider than 31 degrees, thus a careful search in literature is needed in order to distinguish between possible different categories of GRBs.
The use of these angles will be a reference for new statistical analysis, they can implemented for adding additional parameters in GRB correlations and to better understand theoretical modelling of Gamma Ray Bursts.
The project aim is to publish this catalog in a peer review journal together with the statistical analysis associated. Students interested in embarking this project for their bachelor or master thesis or PhD students are very welcome to take part to the all science project and contribute to write also the paper.




EpiCollect

EpiCollect is a mobile phone application that allows professional and citizen scientists to gather, submit, and access research data through a central web database. The software is powered by Google Maps and Android, Google's open-source operating system.

EpiCollect was designed for epidemiological and ecological studies but has potential for a number of other fields, including economics, public health, and resource allocation. Individual users can input data (variables, photos, location, etc.) into EpiCollect from their mobile phone, which is synchronized to a central database. An accompanying web application provides a common location for mapping, visualization, and analysis of the data by everyone involved in the study.




ARTigo

Art history studies mainly original artworks, but often their reproductions, too. Today, these reproductions exist in substantial electronic repositories sometimes amounting to several million items. What can we do to retrieve these reproductions preferably on the basis of various criteria? As the possibilities of a computerized search of these reproductions are still very limited we allocate keywords, known as metadata. This is a most time-consuming operation and one would need a great number of staff members to do this job. We would appreciate your contribution to this game. However, we don't only want something from you but we offer you as well entertainment and at the same time training as you get to know quite a lot about the paintings shown here. In addition to that, you will be able to work with the descriptions you gave us.




The Great Backyard Bird Count

The next count is being held February 17-20, 2017

The Great Backyard Bird Count is an annual four-day event during which bird watchers count birds to create a real-time snapshot of where birds are located around the world.

Scientists and bird enthusiasts can learn a lot by knowing where birds are. Unfortunately, no single scientist or team of scientists could hope to document the complex distribution and movements of so many species in such a short time.

Anyone, from beginning bird watchers to experts, can participate in the The Great Backyard Bird Count. It takes as little as 15 minutes on one day, or you can count for as long as you like during each day of the event. It’s free, fun, and easy, and it helps the birds. In addition, yearly data collection makes the information more meaningful and allows scientists to investigate far-reaching questions.

Hosted by the Cornell Lab of Ornithology, National Audubon Society, and Bird Studies Canada.




RNA World

RNA World is a distributed supercomputer that uses Internet-connected computers to advance RNA research. This system is dedicated to identify, analyze, structurally predict, and design RNA molecules on the basis of established bioinformatics software in a high-performance, high-throughput fashion.

The RNA World project is based at the Rechenkraft research facility located in Germany.




AnimalsandEarth

Explore, share, and contribute photos of animals around the world. Animals and Earth is a resource for photos of all species, their behavior, habitats, and conservation efforts.

There are several ways you can participate.

Option A: Find photos or issues you care about by browsing our photo collection of animals and earth photos. Gather a photo collection, create a blog, and start your own conservation effort using our content

Option B: Grab your camera and help document the flora and fauna of your place on earth.

Option C: Help identify animals and places on our site by adding photo locations and Latin names for animals photos that are not identified yet. Post photos to websites, blogs and social networks promotes awareness and conservation.




Phylo

Phylo is a game in which participants align sequences of DNA by shifting and moving puzzle pieces. Your score depends on how you arrange these pieces. You will be competing against a computer and other players in the community.

Though it may appear to be just a game, Phylo is actually a framework for harnessing the computing power of mankind to solve a common problem -- Multiple Sequence Alignments.

A sequence alignment is a way of arranging the sequences of DNA, RNA or protein to identify regions of similarity. These similarities may be consequences of functional, structural, or evolutionary relationships between the sequences. From such an alignment, biologists may infer shared evolutionary origins, identify functionally important sites, and illustrate mutation events. More importantly, biologists can trace the source of certain genetic diseases.

Traditionally, multiple sequence alignment algorithms use computationally complex heuristics to align the sequences. Unfortunately, the use of heuristics do not guarantee global optimization as it would be prohibitively computationally expensive to achieve an optimal alignment. This is due in part to the sheer size of the genome, which consists of roughly three billion base pairs, and the increasing computational complexity resulting from each additional sequence in an alignment.

Humans have evolved to recognize patterns and solve visual problems efficiently. By abstracting multiple sequence alignment to manipulating patterns consisting of coloured shapes, we have adapted the problem to benefit from human capabilities. By taking data which has already been aligned by a heuristic algorithm, we allow the user to optimize where the algorithm may have failed.

All alignments were generously made available through UCSC Genome Browser. In fact, all alignments contain sections of human DNA which have been speculated to be linked to various genetic disorders, such as breast cancer. Every alignment is received, analyzed, and stored in a database, where it will eventually be re-introduced back into the global alignment as an optimization.

Let's play!




Citizen Sort

Video games have the potential to do more than entertain. Citizen Sort is taking advantage of this potential by designing video games that make doing science fun.

Citizen Sort is a research project at the School of Information Studies at Syracuse University in New York. Students from Syracuse University drew, colored, programmed and coded three unique citizen science games. They are Forgotten Island, Happy Match, and Living Links.

Happy Match is a twist on the classic matching game. Players will classify photos of animal, plant and insect species that scientists took live in the field. Each round of the game has a different question and players will drag the animal, plant or insect photo into one of the photo answers along the bottom. Scientists wrote the questions in Happy Match based on information they want to know. By classifying the photos, you'll these help scientists as they study the natural world.

Forgotten Island is a point and click adventure game. Players take on the role of a lost adventurer with a secret past. As the player explores the island they meet a suspicious robot spouting orders to re-classify the falling photographs of plant, animal or insect species. The player will also solve puzzles and explore diverse locations from icy peaks to fiery volcanoes.The more classifications a player does, the more money they earn buy items and solve the mystery of Forgotten Island.

Living Links is a fast-paced image classification game between deep learning-based AI and human.

Citizen Sort was partially supported by the US National Science Foundation under grant SOCS 09-68470.




Smithsonian Transcription Center

The Smithsonian Transcription Center engages the public in making our priceless collections more accessible. We work hand-in-hand with Digital Volunteers to transcribe historic documents and collection records to facilitate research and excite learning in audiences everywhere. Participants have the chance to transcribe a diverse array of collection materials drawn from Smithsonian holdings in science, history, art, and culture.




The covering sense of OVER

The preposition 'over' has long been studied by linguists since it has some semantic features which pose lots of problems for contemporary theories of polysemy and solving those problems might help realize how semantic networks are organized in the mind of a language speaker.

Having studied most influential studies on the subject matter, we came up with our own experiment design. We found one specific sense of 'over', namely its covering sense, of a particular interest as in most studies it hasn't yet deserved much attention and its semantic peculiarities have not been properly explained. We designed a survey which aims to specify those peculiarities and now we need to find some English speakers who, by taking part in the survey, could help us collect the necessary data for further analysis.




OMEGA-LOCATE

Nonmarine ostracods, tiny crustaceans with an excellent fossil record, are common in aquatic ecosystems. The Ostracod Metadatabase of Environmental and Geographical Attributes (OMEGA) facilitates access to global geographical and environmental distributional data for nonmarine ostracods, supporting applications in biodiversity auditing, biogeography and the calibration of species as fossil proxies for past environmental and climatic change. Citizen Scientists can help improve accuracy and coverage of datasets by adding, correcting and validating the geographical coordinates of localities.




Citizen Science

Citizen Science is an online flash-based computer adventure game in which the player is a young adult who becomes concerned about the health of a local lake threatend by eutrophication. Based at Lake Mendota in Madison, WI, the player's goal is to restore the lake. By focusing on the ecological needs of Lake Mendota as well as the surounding community, the game is able to bring together real-world issues and scientific practices.

Citizen Science encourages students to connect ecology content to civic action. It is designed to introduce questions like, "What can I do to change things?" The purpose of Citizen Science is to help players develop a conceptual understanding of lake ecology while giving them experiences of confronting pressing ecological issues, conducting scientific inquiry to address these issues, and taking action in the (virtual) world to affect change.

Citizen Science was developed for upper-elementary school and early middle school students. It is intended to be implemented as part of a class curriculum.




Scaling up marsh science

We need citizen scientists to help us better understand the ecology of the salt marsh. We have over 50,000 overlapping photographs of a salt marsh, taken every year starting in 2010, and need to align them to create detailed maps for each year. Because the images are taken from close to the marsh surface, and lack strong visual features, software programs are unable to align them automatically. Citizen scientists can help us by identifying matching features in pairs of photographs. This information will then be used to create a photographic map of a large area, and to study how this area changes from year to year. At the same time, you’ll learn some basic facts about salt marsh ecology.




International Quake Catcher Network (QCN)

In this Citizen Seismology project named Quake Catcher Network (QCN), everyone can become a citizen seismologist and share data with the community in order to better understand the earthquakes and their effects.

Participants will improve their earthquake preparedness, increase the number of seismic sensors especially in urban areas, where risk is high and spatially heterogeneous.

Volunteers will not only contribute data, but will help to better understand the earthquake phenomenon.




Grammar Maven

Language is enormously so complex -- so complex, that scientists still haven't worked out all of the grammar rules for English ... or for any other language.

Still, every adult, native speaker "knows" the rules of their language, even if they can't express them. Use your knowledge of language to help us figure out the rules of English.




BabyWorld

How do babies learn language? In order to answer that question, we need to know more about babies' environments. What do they see? What do they hear?

We have a large corpus of videos of babies and toddlers going about their days. Need your help to analyze these videos. This project does not require any special expertise, just an interest in how babies learn and develop.




100 For Parkinsons

Can a smartphone unlock new discoveries in Parkinson’s?

You can join a global movement to learn more about your health, support people living with Parkinson’s and help change healthcare.

You’re invited to become a citizen scientist, tracking ten aspects of your health that are important to you for 100 days using the uMotif platform on your smartphone or tablet. Everyone will track their sleep quality, mood, exercise, diet and stress levels. Then it’s up to you to choose another 5 aspects of your health that are most important to you.

In return, you can share your experiences and see how everyone else taking part in the study is benefitting on the 100 For Parkinson’s website. The data you’re donating will contribute to academic research approved by a committee led by the Cure Parkinson’s Trust, helping to unlock new discoveries in Parkinson’s.

This is a world-first people-centred project of this size and scale in healthcare and open to everyone, whether you have Parkinson’s or not.

You can be a part of it!
Simply visit www.100forparkinsons.com, download the uMotif app from the Apple App Store or Google Play, choose “I would like to register” and enter code 100FP.




Mark My Bird

Our team of researchers, based at the University of Sheffield, are taking 3D scans of the bills of all of the world’s bird species from museum collections. The 3D scans are incredibly detailed but before we can use them they require a process called landmarking. Landmarking involves placing points on features of the bill that are common to all specimens. We can use the landmarks to mathematically describe the shape of bills so that we can compare and test how they differ among species. By landmarking our 3D images you can contribute to real science. The digitised data will help us to understand how and why the 10,000 species of birds diversified.




Season Spotter

We invite you to join Season Spotter, where you can help with an ongoing climate change research project. We have over 250 digital cameras mounted on towers and platforms across North America (and beyond) taking continual images of vegetated landscapes including forests, grasslands, and croplands. The result is images – a lot of images – that provide a unique record of how plants respond to seasonal change including the timing of leafing, flowering, and fruiting.

While some of the images can be categorized by using automated algorithms, humans are much better at tasks involving visual skills such as pattern recognition. That’s where you come in. A little bit of your time can further research to better understand how the natural world responds to changing climate. Help us classify landscape images so that we can produce forecasts that will be useful for a wide range of purposes, including in agriculture, conservation, tourism, and public health.




"Stick Out Your Tongue" - Saca La Lengua

‘Stick Out Your Tongue’ (‘Saca la Lengua’) is a citizen’s science project that aims to study the mouth’s microbiome and its possible relationship with our environmental characteristics and lifestyle.
This project has involved the public at different levels. Stay in touch with the project, train yourself in bioinformatics... our next project participation phase will be released soon.




Picture Pile

In Picture Pile you can help science solve global problems like climate change and hunger by sorting with other players picture piles!

The sorting works quite similar to the popular dating app Tinder. You see an image and the game asks you a question like “Do you see tree loss over time?”. You can now answer by dragging the image to the right to say “yes” or left for “no”. In addition if you are unsure you can swipe the image down to say “maybe”.




Volunteer Science

Volunteer Science allows people from all over the world to play online games, take surveys, and donate their data to social scientists. By participating, you give scientific researchers the data they need to answer today's most important research questions.

Each game takes two to five minutes and you don't have to sign up to play. A short game can have a lasting impact.




The Online Wisdom Lab (OWL)

OWL is a fun app that is helping researchers understand how thinking and decision making change as we go through our adult lives. By playing the games and completing the quizzes, you will be contributing to an amazing citizen science programme that could revolutionize psychological research.




Les Herbonautes

This french site offers you to participate in the creation of a scientific database from millions of plants of photos of the french herbaria.
In exploring these plants and their labels to determine when and where it was collected. The data you find are valuable elements to learn more about biodiversity and measure and predict erosion.




Plan Prediction

This project will enable cognitive scientists to conclude whether or not the 'Plan Prediction Foundation''s internet app can learn to predict, with statistically significant accuracy, which plans different types of people will favor - in ANY problem situation.

Previous tests with prototype versions showed that it correctly predicts any individual's favored plan at least 70% of the time. But such performance should greatly improve after many people have used the app in order to contribute their sincere, personal judgements, thereby 'teaching' the app to become, hopefully, more accurate.

If and when this occurs, the app will continue to be made freely available for everyone to use. This should make much socially-sensitive planning around the world more empathetic due to the app's cognizance of different kinds of people's contrasting beliefs and priorities.

Specifically, participants run the app which asks them to select a sample situation and to score its plans both on twelve criteria and for overall desirability (there are no right or wrong answers). All serious users' scores then become part of a now richer, cloud-based, group-specific data set. The latter, hopefully, enables the app to forecast group-specific, plan scores more accurately.




Landscape Watch

Landscape Watch is a new project to map landscape changes in Hampshire over the last eight years. The objective is to characterise the county’s landscape on two dates by analysing pairs of aerial photos, and thereby identify the changes that have taken place in the landscape between these dates. The project will produce the first detailed maps of landscape in the county, together with associated statistics.

Since citizen contributions are central to the production of our results, we will give the maps back to you, the citizens. That way, anyone with an interest in the changes will benefit. Following the completion of the Hampshire maps, the project aims to expand to other areas.




Reading Nature's Library

Reading Nature's Library is a citizen science project where anyone can help the Museum catalogue the fossil collection.

The collection is broken down into projects, such as fossil corals. New projects will be added over time as we photograph the collection.

It's free to join and take part, and you'll be helping make the amazing collection available to everyone!

Once you've signed up you can share your favorite images with friends and family, or see if they can help with any hard to read labels.




South Texas Wintering Birds

Contribute your observations to a database for the state of Texas. Whether you are on a large private ranch, small yard in the city, or public nature area -- if you go birding, we need your sightings. Help us better understand the richness, abundance and changes in bird life in Texas!




DigiVol

DigiVol is an online citizen science project which allows people all over the world to participate in unlocking biodiversity data from a wide range of historic and contemporary museum, herbaria and research collections. Different types of data resources include: museum and herbarium collection labels; the field notebooks of explorers, ecologists and surveyors; hard copy field data sheets; camera trap images; and more. Many people find the digitisation process to be fun, interesting and educational. Have a go and join an expedition today!

Data transcribed in DigiVol has many uses, including:
* understanding the relationships between species (important in determining potential agricultural pests or potential medical applications);
* the distribution of species (for understanding how best to conserve individual species or ecosystems);
* identification of species from morphological or genetic characters (for example being able to identify birds involved in aircraft incidents).

By helping us capture this information into digital form you are helping scientists and planners better understand, utilise, manage and conserve our precious biodiversity.

This data, once captured, becomes available through a broad range of mechanisms that make it accessible to the scientific and broader communities. These mechanisms include websites such as :
* Individual institutions collections and associated databases
* The Atlas of Living Australia
* The Global Biodiversity Information Facility




Orchid Observers

During 2015 citizen scientists photographed and identified flowering wild orchids in the UK. Now we need your help to extract flowering date information from over 10,000 images of orchid specimens in the Natural History Museum's collections. Collected over three centuries, they can tell us about flowering times in the past. Together, these datasets will enable Natural History Museum researchers to examine the impact climate change may be having on the flowering time of the UK’s orchids.

Extracting data from so many specimens is a huge task, so we need your help. Get involved at www.orchidobservers.org

Background:
Fifty-six native species of orchid grow wild in the UK, flowering from April to September.

Recent research indicated that climate change is affecting the flowering time of the early spider orchid, Ophrys sphegodes. We want to find out if this is true for other wild orchids and whether all species are responding in the same way, starting with 29 species.




Purposeful Gaming

Purposeful Gaming is a project that explores how computer games can be used to enhance and preserve historical texts, such as 19th-century hand-written field notes and early agricultural catalogs.

Because these materials cannot be read by Optical Character Recognition (OCR), people must transcribe them from scanned images. Some words are difficult to read, however, leading to different transcriptions of the same material.

When two transcriptions of the same text use a different word or spelling in the same place, that word is fed into the game. Each time players type the word, their interpretation is stored. Eventually, when enough people have typed the word, the game can create consensus about the correct spelling. These words are then sent back to the digital library that holds the texts, where they can be incorporated into the original transcriptions to make them more accurate and searchable.

Play a game. Save a book.




Einstein@Home

Einstein@Home uses your computer's idle time to search for weak astrophysical signals from spinning neutron stars (also called pulsars) using data from the LIGO gravitational-wave detectors, the Arecibo and Parkes radio telescopes, and the Fermi gamma-ray satellite.

Einstein@Home is a World Year of Physics 2005 and an International Year of Astronomy 2009 project supported by the American Physical Society (APS) and by a number of international organizations.

Einstein@Home volunteers have already discovered more than 60 new neutron stars, and we hope to find many more in the future.

Our long-term goal is to make the first direct detections of gravitational-wave emission from spinning neutron stars. Gravitational waves were predicted by Albert Einstein in 1916, which have been directly detected in September 2015. This observations opened up a new window on the universe, and ushered in a new era in astronomy.




Verigames

Formal Verification is the process of rigorously analyzing software to detect flaws that make programs vulnerable to exploitation. Performing this analysis requires highly skilled engineers with extensive training and experience. This makes the verification process costly and relatively slow.

The Defense Advanced Research Projects Agency (DARPA) Crowd Sourced Formal Verification (CSFV) program is interested in improving and advancing the current processes of formal verification by significantly increasing the number of people working on formal verification projects at any given time through crowd-sourcing. CSFV augments the intensive work done by formal verification experts by greatly decreasing the skill required to do formal verification.

Much of the work required in the process of formal verification can be automated. Computers can be programmed to automatically scour software applications and verify the absence of certain bugs that make the applications vulnerable to misuse. However, certain formal verification work needs to be done by human experts specifically trained to discover and address issues that can be missed by computers. However, there aren’t enough of these experts to cover the huge amount of software generated in today’s modern computing world.

CSFV seeks to add more human expertise to the process of formal verification through fun and engaging video games. The games are created to assist in the formal verification process as players solve puzzles and increase their score. Video games that represent the underlying mathematical concepts allow more people to perform verification analysis of software efficiently. We empower non-experts to effectively do the work of formal verification experts—simply by playing and completing game objectives.

Phase 1 of the Verigames project consisted of five games: CircuitBot, Flow Jam, Ghost Map, StormBound and Xylem. By analyzing the game play and formal verification results of the first five games, the development teams and mathematicians behind the project created five new games for Phase 2: Binary Fission, Dynamakr, Ghost Map: Hyperspace, Monster Proof and Paradox. Phase 2 games have been completely redesigned to incorporate improved playability with increased software verification effectiveness.

The five teams involved in the project include:

StormBound/Monster Proof—Galois, Inc.; voidALPHA

CircuitBot/Dynamakr—Kestrel Technology; Texas Tech University; Left Brain Games, Inc.

Ghost Map/Ghost Map: Hyperspace—Raytheon BBN Technologies; Breakaway Games; University of Central Florida

Xylem/Binary Fission—SRI International; University of California at Santa Cruz; Commissariat à l’Energie Atomique (CEA), Saclay, France

Flow Jam/Paradox—University of Washington Center for Game Science

Need more information? Check out our Citizen Science content for extensive material on the science behind the project, contact us or jump to the FAQs!




NOVA Evolution Lab

In NOVA’s Evolution Lab (pbs.org/nova/labs), phylogenetics—the study of the evolutionary relationships between species—is explored in depth as players evaluate similarities in the traits and
DNA of species and conduct their own investigations in a virtual tree of life. Along the way, players can watch short animated videos that explain the evidence of evolution and illustrate it with specific examples.

The Evolution Lab contains two interactives, Build A Tree and Deep Tree, that were developed by the Life on Earth project based at Harvard’s School of Engineering and Applied Sciences. Life on Earth is a NSF-funded project led by principal investigator Chia Shen, director of the Scientists’ Discovery Room (SDR) Lab. Shen’s team, including lead developer Florian Block and collaborators around the country, worked for several years to find the most effective ways to make the tree an open-ended space to explore how life formed and continues to evolve.




LabintheWild

LabintheWild tests your abilities and preferences. At the end of each experiment, you will see a page with your personalized feedback, which lets you compare yourself and your performance to other people around the world.

By participating, you contribute to research on people's similarities and differences and help improve users' experience when interacting with technology. We believe that research should be done in collaboration with people—people like you from all over the world who are interested in learning about themselves and helping research. With your help, we can, for example, compare the website preferences of people from different countries, or analyze what user interfaces should look like if optimized for the most interaction abilities of certain age groups.




Counter Culture Labs

Come help us build a new community lab for the East Bay, focused on DIY biology and citizen science. A place to explore, learn, work on fun projects, tinker with biology and other sciences. Open to biotech professionals, scientists, and citizen scientists of all stripes. Be part of our community of creative thinkers, hackers and mad scientists!




BioCurious

Our Mission:
We believe that innovations in biology should be accessible, affordable, and open to everyone.
We’re building a community biology lab for amateurs, inventors, entrepreneurs, and anyone who wants to
experiment with friends.

What We Are:

- a complete working laboratory and technical library for entrepreneurs to cheaply access equipment, materials, and co-working space,

- a training center for biotechniques, with an emphasis on safety

- a meeting place for citizen scientists, hobbyists, activists, and students




The Dental Arcade Game

Are you fascinated by forensic science? This project is run by a real life forensic anthropologist, and is about teeth. It is designed to gather information about your age, ethnicity and the teeth you have in your mouth, to see if what we think we know about when teeth erupt is accurate.

At the moment, if an unknown body is found, forensic scientists (forensic anthropologists and forensic odontologists) examine the teeth and work out how old the person was when s/he died by noting which teeth have erupted, and comparing this to reference data. This data then gives the scientist an age range, which can help the police narrow down the list of possible people that the body could be. The problem is that this data is out of date, and there is lots of variation between populations.

That's where YOU come in. We can improve this data set by getting as many people as possible to complete our survey. That way, we can build up a mega-database of ages and tooth eruption and ethnicities, and build up a really useful bank of data for scientists to use in the future.




Beats Per Life

What is the secret to a long life? The heartbeat of some animals may hold a clue. We are consolidating reports of the heart rate and lifespan of as many vertebrate species as possible. Our goal is to integrate the data from various sources into a single database, where they can be more readily accessible.




Endeaovirst

Endeavorist is a growing network of likeminded and forward thinking individuals with a passion for curiosity. Our goal is to facilitate research, from citizen science to the world's next breakthrough. Build a community, fund ideas, seek help, and get the money and attention you need, in one place.




Qualitative Understanding of Ecosystem Services Tool

This will be a test run for gathering citizen science inputs on what ecosystem attributes are valued for contributing to cultural well being. Beneficiaries of these final ecosystem service attributes will be classified using the EPA''s Final Ecosystem Goods and Services Classification System (FEGS-CS). User engagements with nature as a particular beneficiary type doing a particular activity in a specified ecosystem type will be ranked and the contribution to their overall well-being assessed. Inputs will be used to generate heat maps of where cultural value is being generated by ecosystem services. User identified locations will also serve as geo-caches where other users can find things in nature that other community members value.




Reverse The Odds

In Reverse The Odds, you help the Odds – colorful creatures whose world is falling into decline. By completing mini puzzle games and upgrading their land, you can restore the Odds back to their lively selves.

But it’s not just the Odds you’re helping. We've incorporated the analysis tumour image analysis into the game. So as you play, you're helping to analyse important data for a huge bladder cancer study.

You’re analysing in the same way researchers do, but because there are a lot more of you, we can get through data much more quickly, freeing up more of our researchers valuable time and unveiling clues about cancer sooner.




Mark2Cure

Mark2Cure allows anyone that can read English, regardless of background, to help in the process of biomedical discovery. Scientific literature is growing at a rate of more than 2 new articles every single minute. It is hard for scientists to know what to read and to read everything that is relevant. Mark2Cure works by teaching citizen scientists to precisely identify concepts and concept relationships in biomedical text. This is a task that anyone can learn to do and can perform better than any known computer program. Once these tasks are completed, advanced statistical algorithms take the data provided by the volunteers and use it to provide scientists with new tools for finding the information that they require within the sea of biomedical knowledge.




NOVA Cybersecurity Lab

The Cybersecurity Lab is a game designed to teach people how to keep their digital lives safe, spot cyber scams, learn the basics of coding, and defend against cyber attacks. Players assume the role of chief technology officer of a start-up social network company that is the target of increasingly sophisticated cyber attacks. In the game, players must complete challenges to strengthen their cyber defenses and thwart their attackers.

The Cybersecurity Lab is a great resource for STEM educators who want to teach their students best practices for staying safe online and introduce them to computer science principles and the architecture of online networks.




Fidget Widgets

Goof Off While You Work? You Might Be Doing Way More Than You Think.

Ever notice how people play with a thing — pen, paperclip, stress ball, magnets, marker, etc. — while lost in thought as they work? Maybe you do it too. There’s a powerful link between the hand and the brain. Research shows that our feelings, thoughts, and body are very much interconnected.

Our Fidget Widgets project is exploring this behavior and the opportunity for small, tangible, digital interactions to tap into what happens while people fiddle with objects as they work. Think of a Fidget Widget as a new kind of productivity tool aiming to subtly enhance your creativity, or give you focus, or decrease stress just when you need it.

Our study requires lots and lots of participation.

What we’ve learned so far is that people strongly desire surprisingly specific experiences in their hands. We're using a tumblr page to collect examples of items and materials and ways in which people fiddle with objects while at work. Only with many submissions will patterns emerge. These patterns will provide valuable insights into how people use objects to self-regulate their internal state as they work and will inform just where we go next.




Experiment

Experiment is a crowdfunding platform for scientific research. We want to allow anyone with a credit card to be a modern day patron of science.




Project ScumScan

Our citizen science group in LA has been measuring water quality along the river as well as capturing water samples. We're trying to measure the base biodiversity of the river system by getting a census of all of the species we've been sampling. This will help indicate the overall health and diversity of the river system.




Animal Ownership Interaction Study

Join a growing worldwide Canine Citizen Science Community and make a significant contribution to saving the lives of dogs. Participate anonymously in the online Animal Ownership Interaction Study with Veterinarian behaviorist Dr. Nicholas H. Dodman, BVMS, DACVB, DACVAA of the Tufts Cummings School of Veterinarian Medicine in research collaboration with Dr. James Serpell, BSc, Ph.D. of the University of Pennsylvania School of Veterinarian Medicine. This will be the world's largest dog-owner personality-behavior study ever conducted with a view to establishing once and for all how owner personality and psychological status influence and contribute to a companion canine’s misbehavior, which too often leads to owner relinquishment and preventable euthanasia.

Membership in the Center for Canine Behavior Studies and participation in the study is FREE and has benefits, such as a free Dognition Assessment by Canines, Inc.




C-BARQ

The C-BARQ (or Canine Behavioral Assessment and Research Questionnaire) is designed to provide dog owners and professionals with standardized evaluations of canine temperament and behavior. The C-BARQ was developed by researchers at the Center for the Interaction of Animals and Society of the University of Pennsylvania, and is currently the only behavioral assessment instrument of its kind to be extensively tested for reliability and validity on large samples of dogs of many breeds. The current version consists of 101 questions describing the different ways in which dogs typically respond to common events, situations, and stimuli in their environment. The C-BARQ is simple to use, and can be completed by anyone who is reasonably familiar with a dog's typical, day-to-day behavior. On average, it takes from 10-15 minutes to complete.

The C-BARQ is available to veterinarians, behavioral consultants, researchers, shelters, breeders, and working dog organizations with an interest in screening dogs for the presence and severity of behavioral problems. For a limited period, it is also open to pet-owners interested in comparing their dogs to others in the C-BARQ database.




Emotional Load of Calls

Assist in research investigating the evolutionary and ethological foundations of dog-human relationship. Dogs, like other animals, communicate through vocalization. They communicate their needs and desires, and they can also communicate their emotions.

The Emotional load of calls is a 30 minute survey, with two optional pauses after 10-minute intervals. You will hear human and dog calls, and your task is to mark the sound sample based on the emotional state and intensity of the caller.




Canid Howl Project

Come listen to the enchanting, haunting sounds of wolves, coyotes, and dogs, and help us better understand and conserve these species.

Analysing these recordings is difficult and time consuming. It's easy to make mistakes, and mistakes can change the conclusions that we draw. But here's where you can help! By having hundreds, even thousands of volunteers giving their own analysis of the canid howls, we can investigate the role of these sounds, and understand more about the social behaviour of the whole range of canid species and breeds.

You can also donate your dog's howl for the project.




Night Cities

Since 2003, the astronauts have been taking photos from the International Space Station. Many of these images have been published on the websites of participating agencies or the Twitter accounts of the astronauts. However, most of the images taken by astronauts have not been published remaining on archive without being shown to the world. We have added a section to this gallery dedicated to displaying more than a thousand examples of images of cities at night. However, there are still hundreds of thousands of images on file to discover. You can help.

Light pollution causes serious problems. Its effects can be measured from the inside of our bedroom to hundreds of kilometers away. The light destroys the essence of the evening darkness. Humans have an ancestral fear of the dark, but too much light produces very negative effects on the ecosystem and our health.

Satellite images help us measure and compare large illuminate areas. With the colors of the images taken by astronauts on the International Space Station, we can measure the efficiency of lighting in many cities on the planet.

We need volunteers to help us sort the pictures and identify the locations of the images to create maps of light pollution. It will help governments and local authorities to make the right decisions to reduce light pollution.




Transparency Life Sciences

Transparency Life Sciences is an open innovation drug company that crowd sources improvements to clinical trial protocols. Join TLS's network and improve drug development research by contributing your expertise or experience. Researchers, clinicians can help by making recommendations to clinical trial protocols or suggesting alternate uses for pharmaceuticals. Patients and families can help by making recommendations for protocols that fit their needs.

Featured tools:

1) The Protocol Builder is a crowdsourcing survey tool. By answering a few questions you can help improve clinical trial protocols.

2) Indication Finder for researchers only, users can help identify potential new applications for stalled pharmaceuticals.




Floating Forests

Floating Forests asks you to help us uncover the history of Giant Kelp forests around the globe. Most algae and animals that live on the seafloor can only be sampled by SCUBA divers or dredging up samples from the deep. This kind of data requires a ton of (really fun) effort to collect, but it means we’re limited in our knowledge of changes in their abundances through time. But Giant Kelp is amazing - it can grow up to a foot a day and forms lush canopies that can be seen by some of the earliest satellites man put into space!




The NOVA RNA Lab

Nature’s best kept secret is a wonder molecule called RNA. It is central to the origin of life, evolution, and the cellular machinery that keeps us alive.

In this Lab you’ll play the role of a molecular engineer by solving RNA folding puzzles. Then take your skills to Eterna, where you can design RNAs that could be at the heart of future life-saving therapies.

This project is part of the NOVA Labs platform




WeCureALZ

One symptom of Alzheimer’s that has been known since the discovery of the disease is reduced blood flow to the brain, but until now, nobody knew why. That is why this aspect of the disease, which likely contributes to cognitive problems and accelerates injury to brain cells, has remained untreated.

New specialized imaging techniques have allowed Cornell University researchers to discover a potential cause of the reduced blood flow. This suggests new treatment approaches that could slow progression of the disease to delay, or even prevent, the onset of symptoms, and possibly restore some cognitive function when symptoms are present.

However, understanding the molecular basis of the process, and homing in on the specific pharmaceutical targets using current methods could take decades, limited primarily by the need for extensive manual image analysis. Crowdsourcing this analysis to citizen scientists could reduce that time to just a few years.




Exploring a Culture of Health:Signal Detection

How can we harness data signals generated by our technology to improve health? US Davis in partnership with Ginger.io is tracking how smartphone apps might help patients with mental health disorders. LinkAges Connect is using smart meters to help seniors live interdependently, safely.

What are some ways you track your health? Does it affect your day to day choices? Do you have ideas for using existing technology or infrastructure to monitor or measure health? Leave a comment below.




Exploring a Culture of Health: Building Resilience

Traumatic early life experiences can alter brain development and increase the risk for psychological and physical health issues. Two independent organizations are developing innovative ways to help offset adverse childhood experiences (ACEs) and build resilience in these at risk populations.

How do you think your experiences have affected your health and development? What has helped you build resilience? Do you have other ideas about how the community can help prevent or address ACEs? Leave a comment below and help get the conversation flowing.




Exploring a Culture of Health: Visualizing Health

Health data can be confusing. Designing visuals for health data and risk information is a useful tool for communicating this information. But how best to design these visuals? Visualizing Health examines different ways to visualize data.




Geotag-X

Photos taken in disaster situations and other humanitarian crises by different people on the ground can potentially be a powerful resource for the response teams. In fact, the information we gain from these images can be crucial to provide humanitarian aid not only in the immediate response effort, but also in future recovery and preparedness work.

Unfortunately, the manpower needed to process the incredible number of photos coming out of these situations makes this duty impossible for a single organization. Therefore we are turning to the crowd and looking for volunteers to help us rapidly extract meaningful, relevant and structured data from these photos.

This is why we launched the GeoTag-X platform, which gathers a series of pilot projects (for example, the Emergency Shelter Assessment project) covering different disaster related events. GeoTag-X asks people to analyse the photographs associated with each event by answering some short and strictly structured questions.

Our final aim is to have an open source tool and associated analysis questions that can be taken by anyone working in an humanitarian crisis and quickly and easily adapted to their needs. To do so, we need as many volunteers as possible to help us assess GeoTag-X’s suitability as a tool in disaster response.




Nanocrafter

Nanocrafter invites you to become a citizen scientist in the field of synthetic biology! As you solve puzzles to progress through the game, you'll learn about DNA biochemistry and how DNA strand displacement can be used to build computers, gears, walking constructs, and more! Compete in challenge levels that let you submit creative solutions to problems ranging from casual to highly technical. Review the solutions that others submit, team up to come up with even better solutions, and help scientists forge the future of synthetic biology!

Check out our game video: https://www.youtube.com/watch?v=IaQEQ8Tiu_0

Follow us on twitter: @nanocrafter

Join us on Facebook: https://www.facebook.com/nanocraftergame




Planet Mappers: Mercury Edition

Map the surface of Mercury by marking and measuring craters and linear surface features in images from NASA's MESSENGER spacecraft.

By mapping craters across the planet, we can start to piece together the global crater population and figure out what these new images are showing us about the solar system’s inner-most planet.




Asteroid Mappers: Vesta Edition

Help us map the surface of asteroid Vesta using images from NASA' Dawn spacecraft. Measure the sizes and positions of craters and other surface features.

Why do we care about craters? Craters can tell us a lot about what’s happening on a planetary surface. One of the main uses of craters is to tell ages. The age of Vesta’s surface is really important to know, because it was probably one of the very first objects to fully form in the solar system.




FightMalaria@Home

Malaria is a prevalent disease in poorer countries, where it infects 216 million people and kills 650,000 each year, mostly African children under 5 years old [WHO]. Plasmodium falciparum is the parasite responsible for malaria and it continues to evolve resistance to available medication.

We urgently need to discover new drugs which target NEW proteins in the parasite. The FightMalaria@Home project is aimed at finding these new targets.

Donate your computer power to aid in antimalarial drug research. Run through the BOINC platform.




Lookit

If you've ever wondered what your child is thinking or what it's like inside your newborn's mind, you're not alone.
The single most amazing computational engine known to mankind is your child's mind.

We're hoping to learn more about how babies and children learn by enlisting the help of their most dedicated and curious observers: their own parents!

By participating in a quick online activity with your child and submitting a webcam recording of his/her responses, you can contribute to our collective understanding of the fascinating phenomenon of children's learning.

In some experiments you'll step into the role of a researcher, asking your child questions or controlling the experiment based on what he or she does.

Traditionally, developmental studies happen in a quiet room in a university lab. Why complement these in-lab studies with online ones? We're hoping to...

...Make it easier for you to take part in research, especially for families without a stay-at-home parent

...Work with more kids when needed--right now a limiting factor in designing studies is the time it takes to recruit participants

...Draw conclusions from a more representative population of families--not just those who live near a university and are able to visit the lab during the day

...Make it easier for families to continue participating in longitudinal studies, which may involve multiple testing sessions separated by months or years

...Observe more natural behavior because children are at home rather than in an unfamiliar place

...Create a system for learning about special populations--for instance, children with specific developmental disorders

...Make the procedures we use in doing research more transparent, and make it easier to replicate our findings

...Communicate with families about the research we're doing and what we can learn from it




Patients Like Me

Patients Like Me is an opportunity for patients and medical experts to communication and improve healthcare. Individuals and experts can share and compare experiences such as treatments or symptoms. Individuals track their health, learn more about different treatments, or connect with individuals with similar conditions.




Health eHeart Study

The Health eHeart Study is the first of its kind - an electronic clinical research study that will gather long-term information about participants' health and behaviors with the latest technologies.

The goal of this study is to hone in on more specific predictors of heart disease by taking into account each person's unique profile in relation to our constantly evolving world.

We need people of all ages and from all backgrounds to tease out the reasons behind heart disease. The only criteria is that the participants are 18 years and older. We are looking to enroll up to 1 million participants worldwide.




Disk Detective

NASA astrophysicists need your help finding new planetary systems. At Disk Detective, you'll view 10-second videos of images from NASA telescopes and help us decide if they might be stars with dusty disks where planets form and dwell. The best candidates you find get followed-up with other telescopes so we can learn more about how planets are born.




RASCals (Reptiles and Amphibians of Southern California)

RASCals is designed to improve our knowledge of native and non-native reptiles and amphibians in southern California. This region is home to 22.5 million people and has experienced dramatic urbanization and habitat modification. We need your help in documenting reptiles and amphibians throughout the region so that we can examine how various species have responded to these habitat changes. We are interested in native and non-native species and in observations in all types of habitats, from relatively pristine habitats to heavily modified, urban habitats, such as backyards, schoolyards, and urban parks. This project is conducted in collaboration with iNaturalist.




SynBio4all

Discover and learn about synthetic biology on our platform.

Once inspired, participants will be able to submit their research ideas to our synthetic biology community forum.

The research ideas are next shaped into a testable hypothesis with the help of the SynBio4all community. Community members will then have the opportunity to join the research project and develop a research plan and potentially test the hypothesis in our scientific laboratory.

The community votes on the online forum to decide which research projects will be tested in our laboratory.

All results from the citizen science designed research plan will be posted on the SynBio4all online platform giving the community an opportunity to help analyze and interpret the data.




The NOVA Cloud Lab

Covering some 70 percent of Earth's surface, clouds play a key role in our planet's well-being. But how do they form, why are there so many types, and what clues can they give us about the weather and climate to come? Try your hand at classifying clouds and investigating the role they play in severe tropical storms. Featuring NOVA-produced videos and real feeds from NASA Earth Science satellites, this Lab challenges you to classify clouds and investigate the role they play in severe tropical storms.

This project is part of the larger NOVA Labs platform.




Hour of Code

The Hour of Code is an opportunity for every student to try computer science for one hour. During Computer Science Education Week (Dec. 9-15), we're making history and recruiting 10 million to join in and do the Hour of Code.

You can also participate in the Hour of Code all year-round. Tutorials will work on browsers, tablets, smartphones, or "unplugged."




Quantum Moves

The Quantum Moves game was born out of the dilemmas and questions the quantum physics researchers at Aarhus University confronted with when they took the challenge of building a quantum computer in the basement lab of the university.

Confident that the human brain is able to do better than even the most advanced computational machines available in the world, the CODER team decided to create the "Quantum Moves" game and invite everyone to play and get the chance to do front-line quantum physics research.

The idea behind the game is simple: every time you play, your mouse movements are simulating the laser beams moves used in the real quantum lab to transport the atoms onto the right pathways.

Your goal is to achieve the best scores in "QComp" and "Beat AI" labs, which translate the most difficult scientific challenges, and thus help science make a step forward towards building a quantum computer.




Darwin for a Day

Darwin for a Day is a web application that allows you to explore the Galapagos Islands through Google Street View and document its unique plants and animals. When you see an animal or plant you’d like to catalogue, you can describe it by creating an observation. You can just enter your best guess at what it is (i.e. “bird”) or enter in the scientific name, if you know it!

All of your observations will be shared with the iNaturalist community & the Charles Darwin Foundation, and will contribute to research of the Galapagos Islands.




Counting Weddell Seals in Antarctica

Have your students help scientists count Weddell seals using satellite imagery.

Many people think seals on the ice are easy to count. There is no place for them to hide when they are out of the water. They are not afraid of people so don’t run away, and if they are with a pup, the adult stays in the same location for several days. However it is not that easy. There are seals all over the place as new cracks in the ice create new suitable locations for feeding and many seals move to these new areas. Counting individuals is difficult unless they are tagged because it’s hard to know if we counted this one yesterday or not. To solve these problem scientists are using satellite images that can take a picture of a large area at one moment in time. They then can count them using a computer.

In this activity, we ask for your help in counting the seals using satellite images. Scientists need all the help they can in creating an accurate count. We hope you will take the time to join our team and help do the counting as the images come in several times every season.




Study Adélie Penguin breeding

From November to January, classrooms take part in a virtual field study of Adélie Penguins as they breed, brood and rear their chicks in Antarctica. Photos of selected penguin families from Cape Royds Antarctica are posted to the website for students to follow on a daily basis. Weather data, event journal and background information about penguins is also provided. Students keep a field notebook gathering and analyzing their own data about each penguin family using the same process of the field biologist. This real time, long term activity provides students a window into the harshness of Adélie penguin life and the work of field scientists. Predation, competition and environmental challenges all affect the penguin’s ability to raise chicks. Witnessing these events themselves helps students begin to understand the world around them and the remote location of Antarctica. This project offers a real time daily field experience with outcomes we cannot predict.




Use satellite imagery to count Weddell Seals in Antarctica!

Knowing ‘how many’ of any species is a challenge for researchers. In recent years satellites have been used, but there are so many pictures, we are asking classrooms to help. In this activity, students use satellite images taken over time, to see changes in the population of seals within and between seasons. There is background information on Weddell seals, a tutorial on how to count and a file of the images. New images posted every year provide a long-term data set on the Weddell Seal population in McMurdo Sound, Antarctica. Go here for the activity http://z.umn.edu/seals. When you class has finished send us your data.




Fraxinus

Botanists in the UK have teamed up with game development company Team Cooper to design a social media game that uses real genetic data from the common ash tree, Fraxinus excelsior, and from the Hymenoscyphus fungus to find out what makes some trees less susceptible to it.

Fraxinus presents players with multiple rows of colored leaves, where each color represents one of four DNA nucleotides and each row represents the genetic information from a different ash tree sample. Players are challenged to compare chunks of genetic code between the various fungus samples, as a means to search for genes that could be important in the disease. Players will also match genetic patterns from the Hymenoscyphus fungus to learn more about how it spreads.




Notes from Nature

Most natural history collections are housed in museum cabinets, where they are not easily available to citizens and researchers. The Notes from Nature transcription project addresses this problem by digitizing biological collections one record at a time! Help museum staff and scientists by transcribing the labels and ledgers that have been meticulously recorded and stored over the past century. In many cases these are the only historical records of species distribution available. Join us in unlocking this important information - take some notes from nature!




Folding@home

Help Stanford University scientists studying Alzheimer's, Huntington's, Parkinson's, and many cancers by simply running a piece of software on your computer.

The problems we are trying to solve require so many calculations, we ask people to donate their unused computer power to crunch some of the numbers.




The VerbCorner Project

Dictionaries have existed for centuries, but scientists still haven't worked out the exact meanings for most words. This is a serious problem if you want to train computers to understand language. If we don't know what words mean, it's hard to teach computers what they mean. It is similarly hard to understand how children come learn the meanings of words, when we don't fully understand those meanings ourselves.

Rather than try to work out the definition of a word all at once, we have broken the problem into a series of separate tasks. Each task has a fanciful backstory -- which we hope you enjoy! -- but at its heart, each task is asking about a specific component of meaning that scientists suspect makes up one of the building blocks of meaning.

You can participate for as little as a few minutes or come back to the site over and over to help code the many thousands of words in English.




Ventus

Help map, collect, and correct information about power generation locations around the world. Through placing pins of power generation sources on a map or filling out and reviewing correcting information about these sources you will help make studying power generation impact on the global carbon cycle and climate change reach new levels.




The NOVA Sun Lab

Despite its apparently steady glow, the Sun is a churning mass of superhot plasma that regularly produces powerful flares and storms that can knock out power and communication systems here on Earth. In this lab, watch NOVA videos to explore what makes the Sun so volatile and get access to the same NASA data, images, and tools that scientists use to predict solar storms—so that you can predict them for yourself.




Astro Drone

The Astro Drone game is part of a scientific crowdsourcing project. People who possess a Parrot AR drone can play the game, in which they are challenged to perform different space missions in an augmented reality. Contribute to future space exploration by playing the free Astro Drone game!

The app is more than a game. Players can choose to contribute to a scientific crowdsourcing experiment that aims to improve autonomous capabilities of space probes, such as landing, obstacle avoidance, and docking. The app processes the images made by the AR drone's camera, extracting abstract mathematical image features. These features can neither be interpreted by humans, nor can the original image be reconstructed. However, the features can be used by robots to learn how to navigate in their environment. Players can join the experiment by going to the high score table. If they agree, the feature data is sent over the Internet.

The latest release contains two levels. In the first players learn to dock as well as possible to the International Space Station. In the second level players enact the Rosetta mission from ESA, by avoiding space debris and releasing the Philae lander onto a comet's surface. New levels will be added incrementally with new releases.

Astro Drone is a project performed by the Advanced Concepts Team of the European Space Agency.




Planet Four

Planet Four is a citizen science project in which volunteers help planetary scientists identify and measure features on the surface of Mars.

Scientists need your help to find and mark ‘fans’ and ‘blotches’ on the Martian surface, features that indicate wind direction and speed. By tracking these features, you can help planetary scientists better understand Mars’ climate.

All of the images you'll see depict the southern polar region, a little known area of Mars. The majority of these images have never been seen by humans until now.

This is your chance to explore the surface of Mars like never before!




Dognition

You’ll learn your dog’s cognitive style by playing fun, science-based games –- an experience that gives you the insight you need to make the most of your relationship with your best friend.

A key aspect of the Dognition methodology is our use of Citizen Science – research that can be conducted by everyone, not just people with Ph.D.s. By gathering this data we can begin to understand more about all dogs, much more quickly and on a broader scale than if scientists had to conduct this research themselves.




iSeeChange

The iSeeChange Almanac is a socially networked weather Almanac for communities to collectively journal their climate experiences -- their observations, feelings, questions, and decisions --- against near-real time climate information.

This groundbreaking environmental reporting project combines citizen science, participatory public media, and cutting-edge satellite monitoring of environmental conditions.

Incubated in 2012 by producer Julia Kumari Drapkin at Colorado public station KVNF Mountain Grown Community Radio via AIR’s Localore project, iSeeChange is poised to expand in 2015. The team will work with media and scientific partners across the country to help audiences document environmental shifts in their backyards and connect to the bigger-picture climate changes transforming all of our lives and livelihoods.

The project’s growing list of collaborators includes NASA’s Jet Propulsion Laboratory, the Berkeley BEACO2N project, Yale Climate Connections, the Allegheny Front in the Western Pennsylvania, KPCC in Pasadena, WWOZ in New Orleans, Delaware Public Media, KSJD and KVNF in Colorado, Developing Radio Partners, and more.

This spring, the iSeeChange team is expanding its crowdsourced reporting platform, the iSeeChange Almanac, coast to coast. In the coming months, the team will also develop a related app to help synchronize local citizen climate reports with satellite data on regional carbon levels. Combining these two perspectives—a global view of the earth from space and a granular view from individuals on the ground—offers an unprecedented opportunity to match big science with daily life, and surface hidden patterns and stories.

Stay tuned! iseechange.org.





SubseaObservers

Help track the health and abundance of the mid-Atlantic scallop fishery!

Researchers at the University of Delaware have developed a new robot-based approach to surveying marine life the ocean floor. They use Autonomous Underwater Vehicles (AUVs), which can navigate underwater without direct human control, to take photos of marine life in its natural habitat.

By becoming a SubseaObserver you'll play a roll in ocean conservation by helping organizations such as the National Oceanic and Atmospheric Administration (NOAA) make better decisions about how to manage the scallop fishery now and for future generations.

As a SubseaObserver you can name your own virtual AUV and choose what part of the mid-Atlantic you'd like to explore.

SubseaObservers also includes information about scallop biology, how the fishery is managed, how AUVs work and where they're used.




Marblar

Marblar is unique and fun way to engage in citizen science and exchange ideas across disciplines. Marblar posts research projects in need of creative, real-world applications and they ask YOU to come up with those applications.

Singing up is easy and free and there are new projects added regularly. Projects are posted for three weeks. Through online collaboration, the final solutions are posted for users to vote on and further discuss. Top solutions are even awarded cash prizes!




Panamath

Panamath is a free-standing software that can be used to assess number sense - your intuitive recognition of numbers and their relationship. Researchers in laboratories throughout the world have utilized this research tool in studies of number knowledge, mathematical acuity, and learning in general.

Curious? Use Panamath to test your own number sense, read more about the research being done or download the software and adapt it for your own research or educational purposes.




Old Weather

Help scientists recover Arctic and worldwide weather observations made by United States’ ships since the mid-19th century.

These transcriptions will contribute to climate model projections and will improve our knowledge of past environmental conditions. Historians will use your work to track past ship movements and tell the stories of the people on board.




What's the Score at the Bodleian?

The Bodleian Libraries are enlisting the help of the public in order to improve access to their music collections. Over four thousand digitized scores, mostly piano music from the nineteenth century, many of which have illustrated covers, have now been made available online.

By describing these images, you will not only be helping to provide access to this valuable but hitherto 'hidden' collection, you will also be facilitating future research into popular music of the period and the wider social function which it performed during the Victorian age.




Bat Detective

Bat Detective is an online citizen science project which allows visitors to the website to take part in wildlife conservation by listening out for bat calls in recordings collected all over the world.

By sorting the sounds in the recordings into insect and bat calls, bat detectives will help biologists learn how to reliably distinguish bat 'tweets' to develop new automatic identification tools.

Bats use lots of different types of sounds, from singing to each other to find a mate, to using the echoes from their tweets to find their way around. Usually bat sounds are inaudible to humans as they are too high for us to hear, but special 'time expansion' ultrasonic detectors convert these sounds to a lower frequency, and visitors to the Bat Detective website can listen to these unique recordings and help distinguish different sounds.

One out of every five species of bats is threatened with extinction and better automatic identification tools are desperately needed to quickly process vast amounts of sound data collected by volunteers from the bat monitoring programme iBats who survey bat populations each year.

Bats are found all over the world from local parks to pristine rainforests and monitoring their population trends provides an important indicator of healthy ecosystems. Developing new tools that allow biologists to interpret population trends from sound will allow bats' tweets to act as a way to track environmental change.

Bat Detective was developed at University College London, Bat Conservation Trust, Bat Life Europe with the Citizen Science Alliance.




ZooTeach

ZooTeach is a website where teachers and educators can share high quality lesson plans and resources that complement the Zooniverse citizen science projects. Citizen science offers a unique opportunity for any person, of any age, of any background to get involved and make a contribution to cutting edge science. Here at Zooniverse headquarters we believe that getting students involved in citizen science offers educators a free, easily accesible and inspiring opportunity to bring real science into the classroom.




NASA JPL's Infographics

NASA’s Jet Propulsion Laboratory (JPL) needs you to take complex scientific data and images and turn them into informative graphics to convey a simple and easy to understand messages! The JPL’s newest venture is called JPL Infographics, and they need your help to create and post your very own creations of scientific graphic art.

All of the resources are at your fingertips, including high-resolution images, 3-D models, fact sheets, and loads of other data build your very own Infographics. You can browse the numerous of other user creations to get inspired and then upload your creation online!

This is a really fun and challenging project and your work will be used to educate and inform others on the goings on of cutting-edge space exploration. So fire of both sides of your brain and create some educational space art!




MeteoNetwork

The Meteon Network is an ambitious collaboration in Italy to make scientific data from over 400 weather nationwide stations available in an easy to understand visual interface. You can now join in this groundbreaking work and gain access to loads of real time data. You can even add your own data and share analysis among the many members of the network.

The Meteon Network also employs several newer, more human centric, data products including something they call ‘weatherness’, among others, that are normalized to an easy to understand scale. All of these, and several other more traditional weather related measurements, are all displayed in real time on the Network’s interactive mapping application.

This kind of nationwide effort to monitor, analyze, and give citizens a more complete picture of weather may serve as a model for others to follow. Now is your chance to get involved in a trailblazing project and get into weather today!




The National Map Corps

The National Map Corps enlists volunteers to collect and edit data about human made structures in an effort to provide accurate and authoritative map data for the USGS National Map and US Topo Maps. Using aerial imagery and base layers from The National Map, volunteers are editing 10 different structure types including schools, hospitals, post offices, police stations, and other important public buildings in all 50 States as well as Puerto Rico and the US Virgin Islands.




AgeGuess

AgeGuess is a simple on-line citizen science project and game where people can guess your age based on the face photos you link/upload. You will also be guessing other people’s age and comparing your results with others. By participating in AgeGuess you will create a first of its kind research data set for the study of human aging.

AgeGuess investigates the differences between perceived age (how old you look to other people) and chronological age (how old you actually are) and their potential power as an aging biomarker. Some of the specific topic we would like to address include: 


- Perceived age as predictor (biomarker) for age at death. Are people who look older than they are more likely to die early?

- Is 60 the new 50? We know that nowadays the average 60 year old is capable of doing things that fewer people of the same age where able to do 50 years ago. Is this difference also reflected in how old they look?

Please visit the intro page of our website for more information about these and other topics, such as: are there times when one ages faster, is perceived age heritable, and at what age are you best at guessing. Don’t hesitate to contact us if you have other ideas that you would like to help us explore.




Snapshot Serengeti

At this very moment in Serengeti National Park, 200 cameras are flashing throughout the night, in corners of the park where tourists never go.

These are camera traps -- remote, automatic cameras that take pictures of passing wildlife - and the Serengeti Lion Project is conducting the largest-ever camera trap survey to better understand the Serengeti ecosystem. The camera traps capture over 1,000,000 images of wildlife each year, capturing the grandeur of the wildebeest migration and rarely seen species from aardvarks to zebras.

Help to transmit these photos by satellite from the Serengeti to the U.S., where they can be analyzed to advance science and conservation. Join this unprecedented initiative to bring cutting edge technology to the wilds of Serengeti, and you'll get first access to witness the Serengeti Live on your computer.




Clumpy

The chloroplasts inside plant cells appear to "clump" together during bacterial infection; this can be devastating for plants and seriously compromise crop yields. We need your help to classify plant cell images by their "clumpiness" in order to further this research.

Helping us to classify the images will give insights into the progression of bacterial infection in plant cells.




MIT Climate CoLab

In the Climate CoLab, you can work with people from all over the world to create proposals for what to do about climate change.

Inspired by systems like open source software and Wikipedia, MIT’s Climate CoLab relies on crowdsourcing to generate, and gain support for, creative new ideas to address global climate change. Activity in the CoLab is organized through a series of on-line contests, on a broad set of subproblems at the heart of the climate change challenge. Topics include increasing the efficiency of energy use, decarbonizing energy supply, changing social attitudes and behavior, adapting to climate change, and geoengineering.

The public is invited to participate by submitting, commenting, collaborating, supporting, and/or voting for proposals. Experts review the proposals and after a judging and public voting process, top proposals are connected with those who can help implement them.

Check out the SciStarter feature of the Climate CoLab: http://scistarter.com/blog/2013/08/stop-collaborate-and-vote-mit-climate-colab .




World Community Grid

World Community Grid, an IBM philanthropic initiative, was created in 2004 to support humanitarian research on health, poverty, and sustainability. Through World Community Grid, hundreds of thousands of volunteers from around the globe have donated unused computing power from their computers and Android devices to help scientists make discover important advances to fighting cancer, AIDS and malaria; and developed novel solutions to environmental challenges, including new materials for affordable solar energy and more efficient water filtration.
As a volunteer, you simply install a non-invasive application on your device and get on with your day. When your device has spare power, it connects to World Community Grid and requests a virtual experiment to work on. And scientists gets several steps closer to life-changing solutions.




Petridish

Petridish allows citizens to support science by directly funding independent and small -scale research projects. While this is a somewhat non-traditional citizen science project, funding is an important part of science, and Petridish allows science lovers everywhere to truly make a difference and support innovative science.

Similar to other crowd funding style websites, Petridish lets you browse projects and donate online to the research projects of your choice. Each project has a variety of donation levels with enticing rewards for each level. Typical rewards included souvenirs from the field, acknowledgement in journal articles, chances to join researchers in the field, dinner with a famous researcher, and even naming rights to new species!

You can explore projects by both research subject and reward type. After you donate, share your involvement and information about the project through Facebook and Twitter and help projects gain momentum and reach their goals.




Citizens in Space

Citizens in Space, a project of the United States Rocket Academy, plans to fly citizen-science experiments on fully reusable suborbital spacecraft that are now being developed by US companies.

Citizens in Space has acquired an initial contract for 10 flights with XCOR Aerospace, the Mojave, California-based company that is developing the Lynx spacecraft. It expects to acquire additional flights from XCOR and other companies in the future.

Citizens in Space is currently training three astronaut candidates to fly as operators. It will select and train seven additional astronaut candidates over the next 12 to 24 months. Citizens in Space is also inviting citizen scientists to build 100 experiments to fly on those flights, which are expected to begin in late 2013 or early 2014.

In addition to the general call for experiments, Citizens in Space will offer a cash prize for certain experiments deemed to be of special importance.




North American Bird Phenology Program

The North American Bird Phenology Program, part of the USA-National Phenology Network, was a network of volunteer observers who recorded information on first arrival dates, maximum abundance, and departure dates of migratory birds across North America. Active between 1880 and 1970, the program was coordinated by the Federal government and sponsored by the American Ornithologists' Union. It exists now as a historic collection of six million migration card observations, illuminating almost a century of migration patterns and population status of birds. Today, in an innovative project to curate the data and make them publicly available, the records are being scanned and placed on the internet, where volunteers worldwide transcribe these records and add them into a database for analysis.




Ancient Lives

Ancient Lives allows citizen scientists to help transcribe ancient papyri texts from Greco-Roman Egypt. The data gathered will help scholars reveal new knowledge of the literature, culture, and lives of Greco-Romans in ancient Egypt.

The 1,000 year old transcripts were originally found by researchers in 1896 in the city of Oxrhynchus, often called the ‘City of the Sharp-Nosed Fish’. Over the next decade, over 500,000 fragments of papyri were uncovered and the collections stands today as largely unstudied. That is why Ancient Lives needs your help to measure fragments and transcribe Ancient Greek characters.

The project is a collaboration between researchers at Oxford University and several other international groups.




Planet Hunters

Planet Hunters is a project from Zooniverse where citizen scientists help astronomers identify new planets.

Through data taken from the Kepler Spacecraft, citizens are helping scientists identify stars with possible planets in the Cygnus constellation. The Spacecraft takes brightness data every thirty minutes from over 150,000 stars so there is a lot to look at.

When planets pass in front of stars, the brightness of that star dips, which shows up on the light curves taken from Kepler. These patterns are not always easily recognized by computer algorithms, and in many cases, the human brain is actually more capable of identifying brightness dips.




Be a Martian

Help scientist improve maps of Mars and participate in other research tasks to help NASA manage the large amount of data from the Red Planet.

Users create Martian profiles and become "citizens" of the planet. In the map room, citizens can then earn Martian credits by helping place satellite photos on Mars’s surface, counting craters, and even helping the rovers Spirit and Opportunity by tagging photos with descriptions.

The highly interactive website is rich in content and contains other informational videos and mapping applications for citizens to tour Mars and get to know every nook and cranny of its rocky surface.

Become a Martian, explore Mars, have fun!




Moon Mappers

Help NASA identify craters on the Moon




Solar Storm Watch

You don’t have to be a science expert to be a brilliant solar stormwatcher. Help scientists spot explosions on the Sun and track them across space to Earth. Your work will give astronauts an early warning if dangerous solar radiation is headed their way. And you could make a new scientific discovery.

Explore interactive diagrams to learn out about the Sun and the spacecraft monitoring it. The STEREO spacecraft is scientists’ latest mission to study the Sun and space weather – not clouds and rain, but how solar storms change conditions in space and on Earth.

Solar Stormwatch isn't just about classifying data. You can talk to other members on our forum, sign up for our space weather forecast from Twitter, and learn about the latest discoveries on our blog. You can also see how solar storms affect Earth at our Flickr group Aurora chasers, featuring beautiful photos of aurora.

if you’d like to know more about what you’re looking at, then explore our beautiful and interactive zoomable diagrams to find out about the Sun and the STEREO spacecraft monitoring it. And check out our scientists’ profiles too.




EyeWire

Based in the Seung Computational Neuroscience Lab at Princeton University, EyeWire investigators are solving the mysteries of the brain with the help of the public.  Over 150,000 people around the world have played what has been called a “3D neuroscience coloring book” — a puzzle game anyone can play without having any knowledge or experience in the field of neuroscience.  EyeWire researchers aim to eventually map the human brain, but for now they are starting with the retina.  Players are mapping the connections between retinal neurons, helping researchers understand how neurons process information.  Players have already helped researchers understand how a mammal can detect motion, which has remained a mystery — until now.  EyeWire researchers hope their work can lead to advances in blindness therapies, the development of retinal prosthestics, and other benefits.




Citizen Science Academy

The first of its kind, the NEON Citizen Science Academy Online is intended to be a complete professional development resource for educators and will include online courses, modules, tutorials, and a virtual community of practice. Our initial efforts have focused on professional development courses for formal and informal educators. As of Winter 2014, we have five courses available to educators with more in development.

NEON Citizen Science Academy Online courses are 30-day, graded, self-paced, and semi-facilitated with 5 – 7 stand-alone units that have stated learning objectives, background content, readings, discussion forums, classroom learning activities, assignments, and self-assessments. They are offered using the Moodle course management system.

Through a collaboration with the Colorado School of Mines Teacher Enhancement Program, optional graduate level Continuing Education credits are available. There is a $35.00 registration fee for each online course.

In addition to online courses, we are developing online resources for educators to use for their own learning or in their teaching. The resources will include a combination of videos, tutorials, and downloadable instructional materials.




Digital Fishers

Got 60 seconds to help shape ocean science?

We’re looking for a few volunteers to help analyze deep-sea videos— seconds at a time. We invite you to participate in ocean science research (no experience required!) via Digital Fishers, a new “citizen science” website. By playing Digital Fishers you’ll help researchers gather data from video, and unveil the mechanisms shaping the animal communities inhabiting the deep.

Digital Fishers was developed by Ocean Networks Canada together with the University of Victoria’s Centre for Global Studies (CfGS) and funded by CANARIE. Co-investigator Dr. Rod Dobell leads the involvement of CfGS with additional support from eBriefings.ca.




Milky Way Project

The Milky Way Project aims to sort and measure our galaxy. We're asking you to help us find and draw bubbles in beautiful infrared data from the Spitzer Space Telescope.

Understanding the cold, dusty material that we see in these images, helps scientists to learn how stars form and how our galaxy changes and evolves with time.




New Horizons Icehunters

The goal of this project is to discover Kuiper Belt Objects with just the right orbit and just the right characteristics to make them eligible for a visit from the New Horizons mission. At this time, the space probe has enough fuel in reserve to allow up to two different objects to be visited.

This is where you come in. To find these icy KBO targets we need your help poring over thousands of ground based images, taken specially for this purpose using giant telescopes. Hiding within these images are undiscovered slow-moving Kuiper Belt Objects, asteroids zipping through the foreground, and millions of background stars.




Flusurvey

The Flusurvey is an online system for measuring influenza trends in the UK.

In contrast to traditional surveillance methods, the Flusurvey collects data directly from the general public, rather than via hospitals or GPs. This is particularly important because many people with flu don't visit a doctor so don't feature in traditional flu surveillance.

Each week, participants report any flu-like symptoms they have experienced since their last visit. If you have no symptoms, this only takes a few seconds. We provide participants with regular updates on the epidemic, all the latest news and advice about flu.

This year, for the first time, we are coordinating with similar surveys in 9 other European countries, letting us monitor flu as it spreads across the continent. You can find out more on the "Join in" tab.




Constellation

Constellation is a platform for different aerospace related projects that need intensive computational power. The platform supports the efforts of participating projects by providing Distributed Computation capability using BOINC (Berkeley Open Interface for Network Computing).

Constellation will send work-units of attached projects to volunteering, idle PCs where the units are processed. The combined power of all volunteering users will help to solve important scientific tasks in fields from astronomy to aerospace-engineering beginning from student up to university projects. The bottom line is to benefit from the generosity of the volunteers and to benefit from the accumulation of different projects, like sharing programming knowledge in distributed computing and influencing the others' simulation by its own solutions.

The platform is an open space for anyone, who is an air and space enthusiast and wants to donate idle computing time or even skill for a sub-project on platform. Applications for sub-project are welcome!




GreenprintMaps

GreenprintMaps presents the urban forest of the Greenprint region – Sacramento, Yolo, Placer, El Dorado, Sutter, and Yuba Counties. Everyone is invited to join us in mapping all of our trees – in parks, on streets, at schools, in parking lots and at home. You can find trees, add trees, ask a question about a tree, and calculate the value of a tree. GreenprintMaps is fun and easy for everyone. Cities can better manage their trees, planners can protect trees, scientists can combat tree pests and diseases, and homeowners can share their tree stories. We hope you’ll help us grow the best regional urban forest in the nation.




theSkyNet

Play your part and help discover our Universe!
Have a computer? Want to help astronomers make awesome discoveries and understand our Universe? Then theSkyNet needs you!
Your computer is bored. It has spare computing power nearly all the time that could be used to do something cool. So why not let it?
By connecting 100s and 1000s of computers together through the Internet, it's possible to simulate a single machine capable of doing some pretty amazing stuff. That's what theSkyNet is all about - using your spare computing power to process radio astronomy data.




Sing About Science

SingAboutScience dot org has a searchable database which teachers and others can use to find content-rich songs on specific scientific and mathematical topics. Finding and cataloguing all relevant songs is a challenge, however, and volunteers can be used to help with this. Other possible work might entail technical development of the website and assessment of its usability.




Encyclopedia of Life

The Encyclopedia of Life (EOL) provides free, open, multilingual, digital access to trusted information on all known species through its website at http://eol.org. EOL is an international collaboration led by the Smithsonian that works to raise awareness and understanding of living nature.
Citizen Scientists can participate in many ways, from contributing articles, photos, videos and sounds, to creating and using collections, to annotating and curating biodiversity content.




OldWeather

Help scientists recover worldwide weather observations made by Royal Navy ships around the time of World War I. These transcriptions will contribute to climate model projections and improve a database of weather extremes. Historians will use your work to track past ship movements and the stories of the people on board.




EteRNA

EteRNA is the first-ever global laboratory where scientists, educators, students, online gamers, and any human being with a strong interest in unlocking the mystery of life will collectively help solve world's biggest scientific problems.

RNA, or ribonucleic acid, is a substance that our cells use to translate and express genetic information from our DNA. We now know that folding and shape-shifting allows RNA and its partners to control the cell in a predictable fashion. However, the full biological and medical implications of these discoveries are still being worked out.

By playing EteRNA, you will help extend and curate the first large scale library of synthetic RNA designs. You play by designing RNAs, tiny molecules at the heart of every cell. If you win the weekly competition your RNA is synthesized and scored by how well it folds. Your efforts will help us understand, dissect, and control the functional properties of real and designed RNAs from bacteria, viruses, and our own cells. Join the global laboratory!




citsci.org

CitSci.org is a platform that supports a variety of citizen science programs using a centralized database to store and deliver science data, with a focus on community based monitoring programs. This platform allows program coordinators to create their own projects and datasheets, manage members, define measurements, create analyses, and even write feedback forms.




SETI@home

SETI, or the Search for Extraterrestrial Intelligence, is a scientific effort seeking to determine if there is intelligent life outside Earth. SETI researchers use many methods. One popular method, radio SETI, listens for artificial radio signals coming from other stars. SETI@home is a radio SETI project that lets anyone with a computer and an Internet connection participate.

Radio telescope signals consist primarily of noise (from celestial sources and the receiver's electronics) and man-made signals such as TV stations, radar, and satellites. Modern radio SETI projects analyze the data digitally. More computing power enables searches to cover greater frequency ranges with more sensitivity. Radio SETI, therefore, has an insatiable appetite for computing power.

Previous radio SETI projects have used special-purpose supercomputers, located at the telescope, to do the bulk of the data analysis. In 1995, David Gedye proposed doing radio SETI using a virtual supercomputer composed of large numbers of Internet-connected computers, and he organized the SETI@home project to explore this idea. SETI@home was originally launched in May 1999.

The SETI@home project hopes to convince you to allow us to borrow your computer when you aren't using it and to help us "…search out new life and new civilizations." We'll do this with a screen saver that can go get a chunk of data from us over the internet, analyze that data, and then report the results back to us. When you need your computer back, our screen saver instantly gets out of the way and only continues it's analysis when you are finished with your work.




Habitat Network

Map habitat in backyards, parks, and schools. Work towards more sustainable landscapes. The Habitat Network lets you draw your landscapes with a beautiful online mapping tool and helps you learn about how to use your outdoor spaces (big or small) to aid birds and other wildlife. Connect to other citizen scientists, solve problems, share your maps and good ideas all while helping to build an invaluable database of habitat data for the Cornell Lab of Ornithology and The Nature Conservancy.




ClimatePrediction.net

ClimatePrediction is a distributed computing project that aims to produce predictions of the Earth's climate up to the year 2300 and to test the accuracy of climate models. To do this, the project needs people around the world to volunteer time on their computers - time when their computers are on but not being used at full capacity.

The project needs you to run a climate model program on your computer. The model will run automatically in the background whenever you switch your computer on, and it should not affect any other tasks for which you use your computer. As the model runs, you can watch the weather patterns evolve on your unique version of the world. The results are sent back to project coordinators via the Internet, and you will be able to see a summary of your results on the website. ClimatePrediction uses the same underlying software, BOINC, as many other distributed computing projects and, if you like, you can participate in more than one project at a time.

Climate change, and our response to it, are issues of global importance, affecting food production, water resources, ecosystems, energy demand, insurance costs, and much else. Current research suggests that the Earth will probably warm over the coming century; Climateprediction should, for the first time, tell us what is most likely to happen.




Killer Whale Tracker

The Salish Sea Hydrophone Network needs volunteers to help monitor the critical habitat of endangered Pacific Northwest killer whales by detecting orca sounds and measuring ambient noise levels. Volunteers are especially needed to help notify researchers when orcas are in the Salish Sea, which encompasses the waters of Puget Sound and the surrounding area.

Sponsored by a coalition of organizations, including the National Oceanic and Atmospheric Administration, the Whale Museum, and Beam Reach Marine Science, the network consists of five hydrophones, each hooked up to a computer to analyze the signal and stream it via the internet.

Even though software is used to distinguish animal from other underwater sound, human ears do a better job of detecting unusual sounds. So volunteers monitor the network from their home computers anywhere in the world, and alert the rest of the network when they hear whale sounds. Sometimes boats or onshore monitors are deployed to study the whales in other ways. Researchers hope to learn more about the uses of orca communications and whale migration patterns.




Stardust@home

Join us in the search for interstellar dust! On January 15, 2006, the Stardust spacecraft's sample return capsule parachuted gently onto the Utah desert. Nestled within the capsule were precious particles collected during Stardust's dramatic encounter with comet Wild 2 in January of 2004; and something else, even rarer and no less precious: tiny particles of interstellar dust that originated in distant stars, light-years away. They are the first such pristine particles ever collected in space, and scientists are eagerly waiting for their chance to "get their hands" on them.

Before they can be studied, though, these tiny interstellar grains will have to be found. This will not be easy. Unlike the thousand of particles of varying sizes collected from the comet, scientists estimate that Stardust collected only around 45 interstellar dust particles. They are tiny - only about a micron (a millionth of a meter) in size! These miniscule particles are embedded in an aerogel collector 1,000 square centimeters in size. To make things worse, the collector plates are interspersed with flaws, cracks, and an uneven surface. All this makes the interstellar dust particles extremely difficult to locate.

This is where you come in!

By asking for help from talented volunteers like you from all over the world, we can do this project in months instead of years. Of course, we can't invite hundreds of people to our lab to do this search-we only have two microscopes! To find the elusive particles , therefore, we are using an automated scanning microscope to automatically collect images of the entire Stardust interstellar collector at the Curatorial Facility at Johnson Space Center in Houston. We call these stacks of images focus movies. All in all there will be nearly a million such focus movies. These are available to Stardust@home users like you around the world. You can then view them with the aid of a special Virtual Microscope (VM) that works in your web browser.

Together, you and thousands of other Stardust@home participants will find the first pristine interstellar dust particles ever brought to Earth!

In recognition of the critical importance of the Stardust@home volunteers, the discoverer of an interstellar dust particle will appear as a co-author on any scientific paper by the Stardust@home team announcing the discovery of the particle. The discoverer will also have the privilege of naming the particle!




Physics Songs

Physics Songs aims to be the world's premier website devoted to collecting and organizing all songs about physics. It is managed by Walter F. Smith, Professor of Physics at Haverford College.

Songs about physics can help students to remember critical concepts and formulas, but perhaps more importantly they communicate the lesson that physics can be fun. They certainly help to establish an informal classroom atmosphere, in which even shy students are willing to ask questions.

The songs may also activate a different part of the students' brains.




Open Street Map

Open Street Map is a free, interactive map that allows anyone to view, edit, and use geographical data in a collaborative way from anywhere on Earth. The project was started because many maps available online have legal or technical restrictions on their use, holding back people from using them in creative, productive, or unexpected ways.

Contributors to Open Street Map take handheld global positioning system (GPS) devices with them on journeys or go out specially to record GPS tracks. They record street names, village names, and other features using notebooks, digital cameras, and voice-recorders. Back at the computer, contributors upload those GPS logs showing where they traveled and trace out the roads on Open Street Map's collaborative database. Using their notes, contributors add the street names, connections between roads, and other information such as the type of road or path. That data is then processed to produce detailed street-level maps, which can be published freely on sites such as Wikipedia, used to create handheld or in-car navigation devices, or printed and copied without restriction.




Perfect Pitch Test

The Perfect Pitch Test is a study to determine whether absolute pitch differs systematically for different timbres. Your participation involves a brief survey and a pitch-naming test and will make an important contribution to auditory research.

Do you have absolute pitch, the ability to identify or recreate a musical note without any reference? If so, researchers at the Perfect Pitch Test need your help.




LHC@home

LHC@home is a volunteer grid computing program that enables you to contribute idle time on your computer to help physicists develop and exploit particle accelerators, such as CERN's Large Hadron Collider.

LHC@home will leverage your computer's processing power, disk space, and network bandwidth, along with thousands of other computers over the Internet. Through this combined computing power, physics researchers around the world can better analyze and store massive amounts of critical scientific data.




Project Implicit

Project Implicit is an opportunity for citizens to assist psychological research on thoughts and feelings that exist either outside of conscious awareness or outside of conscious control. Participants assess their conscious and unconscious preferences for more than 90 different topics ranging from pets to political issues, ethnic groups to sports teams, and entertainers to styles of music. Participants report attitudes toward or beliefs about these topics and provide general information about themselves.

The primary goals of Project Implicit are to provide a safe, secure, and well-designed virtual environment to investigate psychological issues and, at the same time, provide visitors and participants with an experience that is both educational and engaging.




BOINC

BOINC is a program that lets you volunteer your idle computer time to science. BOINC uses the idle time on your computer (Windows, Mac, or Linux) to cure diseases, study global warming, discover pulsars, and do many other types of scientific research. It's safe, secure, and easy!

Volunteer computing supplies more computing power to science than does any other type of computing. This computing power enables scientific research that could not be done otherwise. Volunteer computing also encourages public interest in science, and provides the public with a voice in determining the directions of scientific research.




Citizen Sky

Help solve the mystery of epsilon Aurigae, a star that has baffled scientists since 1821. You don’t need any prior scientific training to observe and record the changing brightness of this star this site provides all of the tools you need to become a citizen scientist, including a training program that begins with stars that are easy to find and observe. Slowly the stars become more challenging as you go down the list. By the time you reach epsilon Aurigae at the bottom of the list, you’ll be an expert variable star observer contributing real data to professional scientists.




Did You Feel It?

The Did You Feel It? (DYFI) project is designed to gather information available about earthquakes from the people who experience them. By tapping the immense number of users online, DYFI can get a detailed characterization of what people were experiencing, the impacts of the earthquake, and the amount of damage it incurred, beyond the scope traditional information gathering techniques. Data input from users is immediately available on the website, and its interactive platform encourages users to gain a deeper understanding of earth sciences while they participate.




Stellar Classification Online Public Exploration (SCOPE)

Stellar Classification Online Public Exploration needs the help of citizen scientists to observe and classify stars never before classified. The goal is to mine data from photographic images of star spectra, which result from light absorption in the outer surface of a star. Star spectra are made available online where citizen scientists can compare them to stars with known spectra.

Don't wait--be the first to classify one of hundreds of thousands of stars that have never been seen before!




Foldit

Foldit is a revolutionary new computer game enabling you to contribute to important scientific research.

We’re collecting data to find out if humans' pattern-recognition and puzzle-solving abilities make them more efficient than existing computer programs at pattern-folding tasks. If this turns out to be true, we can then teach human strategies to computers and fold proteins faster than ever!

Knowing the structure of a protein is key to understanding how it works and to targeting it with drugs. A small protein can consist of 100 amino acids, while some human proteins can be huge (1000 amino acids). The number of different ways even a small protein can fold is astronomical because there are so many degrees of freedom. Figuring out which of the many, many possible structures is the best one is regarded as one of the hardest problems in biology today and current methods take a lot of money and time, even for computers.

Foldit attempts to predict the structure of a protein by taking advantage of humans' puzzle-solving intuitions and having people play competitively to fold the best proteins.





footer border shadow line